So i was doodling and ended up with a very angry dude and a failed bg

So i was doodling and ended up with a very angry dude and a failed bg

Inspired by my D&D game, the banner of the Elven city of Mithorond.

Inspired by my D&D game, the banner of the Elven city of Mithorond.

So I made a doodle. Have a halfling monk.

Something I drew for a friend.

So I started to sketch around without a clear direction, only focusing on getting shadows and colors right.

The result looks like a goth girl trying to take a selfie.

And this is what happens when I try to program a videogame: disembodied torsos and two left hands.

And this is what happens when I try to program a videogame: disembodied torsos and two left hands.

Playing around with layers. I still have a lot of work and tweaking to do. Still not happy with the final result. I want to master this method because it would make palette/illumination changes a cake walk.
1: grayscale, volume,2: gradient colors.3: flat colors, shadows and lights.4: assembled result. Playing around with layers. I still have a lot of work and tweaking to do. Still not happy with the final result. I want to master this method because it would make palette/illumination changes a cake walk.
1: grayscale, volume,2: gradient colors.3: flat colors, shadows and lights.4: assembled result. Playing around with layers. I still have a lot of work and tweaking to do. Still not happy with the final result. I want to master this method because it would make palette/illumination changes a cake walk.
1: grayscale, volume,2: gradient colors.3: flat colors, shadows and lights.4: assembled result. Playing around with layers. I still have a lot of work and tweaking to do. Still not happy with the final result. I want to master this method because it would make palette/illumination changes a cake walk.
1: grayscale, volume,2: gradient colors.3: flat colors, shadows and lights.4: assembled result.

Playing around with layers. I still have a lot of work and tweaking to do. Still not happy with the final result. I want to master this method because it would make palette/illumination changes a cake walk.

1: grayscale, volume,
2: gradient colors.
3: flat colors, shadows and lights.
4: assembled result.