So I made a doodle. Have a halfling monk.
Something I drew for a friend.
So I started to sketch around without a clear direction, only focusing on getting shadows and colors right.
The result looks like a goth girl trying to take a selfie.
And this is what happens when I try to program a videogame: disembodied torsos and two left hands.
Playing around with layers. I still have a lot of work and tweaking to do. Still not happy with the final result. I want to master this method because it would make palette/illumination changes a cake walk.
1: grayscale, volume,
2: gradient colors.
3: flat colors, shadows and lights.
4: assembled result.